Bohemians: how they do against each civ
The chance of Bohemians winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Bohemians win | Games |
|---|---|---|
| Maya | 55% (52 to 59) | 186 |
| Poles | 54% (51 to 56) | 206 |
| Aztecs | 53% (52 to 55) | 1,238 |
| Saracens | 53% (52 to 55) | 525 |
| Koreans | 53% (50 to 56) | 209 |
| Wu | 53% (51 to 55) | 320 |
| Hindustanis | 53% (50 to 55) | 355 |
| Huns | 53% (51 to 55) | 434 |
| Malians | 53% (50 to 56) · even | 590 |
| Bengalis | 52% (51 to 54) | 584 |
| Mongols | 52% (50 to 55) · even | 405 |
| Romans | 52% (50 to 54) | 811 |
| Cumans | 52% (49 to 54) · even | 479 |
| Ethiopians | 52% (49 to 55) · even | 274 |
| Shu | 52% (48 to 56) · even | 112 |
| Britons | 52% (48 to 55) · even | 290 |
| Burgundians | 52% (50 to 54) · even | 284 |
| Japanese | 51% (50 to 53) · even | 790 |
| Mapuche | 51% (49 to 54) · even | 144 |
| Muisca | 51% (49 to 54) · even | 120 |
| Portuguese | 51% (49 to 53) · even | 727 |
| Teutons | 51% (48 to 54) · even | 554 |
| Tatars | 51% (48 to 54) · even | 383 |
| Byzantines | 51% (49 to 53) · even | 580 |
| Burmese | 51% (48 to 53) · even | 347 |
| Vietnamese | 51% (48 to 53) · even | 1,312 |
| Persians | 51% (48 to 53) · even | 172 |
| Khitans | 50% (47 to 53) · even | 118 |
| Bulgarians | 50% (48 to 52) · even | 780 |
| Franks | 50% (48 to 53) · even | 193 |
| Jurchens | 50% (48 to 53) · even | 176 |
| Wei | 50% (47 to 52) · even | 154 |
| Celts | 50% (47 to 53) · even | 167 |
| Berbers | 50% (48 to 52) · even | 859 |
| Dravidians | 50% (47 to 52) · even | 250 |
| Goths | 50% (47 to 52) · even | 264 |
| Inca | 49% (47 to 51) · even | 380 |
| Magyars | 49% (48 to 51) · even | 372 |
| Malay | 49% (46 to 52) · even | 246 |
| Tupi | 49% (47 to 52) · even | 133 |
| Turks | 49% (48 to 51) · even | 385 |
| Vikings | 49% (47 to 52) · even | 446 |
| Gurjaras | 49% (47 to 51) · even | 638 |
| Spanish | 49% (47 to 51) · even | 531 |
| Khmer | 49% (47 to 51) · even | 254 |
| Georgians | 49% (46 to 52) · even | 337 |
| Sicilians | 49% (46 to 51) · even | 352 |
| Slavs | 49% (46 to 51) · even | 566 |
| Lithuanians | 48% (46 to 50) · even | 441 |
| Armenians | 47% (44 to 50) | 321 |
| Chinese | 47% (44 to 50) | 432 |
| Italians | 45% (44 to 47) | 581 |
In team games
The chance of a team with Bohemians instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 51% (50 to 52) | 31,580 |
| Arabia | 51% (50 to 52) | 1,892 |
| Arena | 51% (50 to 52) | 3,519 |
| Black Forest | 51% (50 to 52) · even | 2,200 |
| Nomad | 52% (51 to 52) | 2,299 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.