Britons: how they do against each civ
The chance of Britons winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Britons win | Games |
|---|---|---|
| Koreans | 54% (51 to 56) | 112 |
| Japanese | 53% (51 to 56) | 273 |
| Maya | 53% (50 to 56) | 84 |
| Saracens | 53% (51 to 56) | 192 |
| Burgundians | 52% (50 to 55) · even | 131 |
| Ethiopians | 52% (49 to 55) · even | 140 |
| Spanish | 51% (48 to 54) · even | 269 |
| Burmese | 51% (48 to 54) · even | 168 |
| Hindustanis | 51% (48 to 54) · even | 139 |
| Mongols | 51% (48 to 54) · even | 160 |
| Khitans | 51% (48 to 53) · even | 51 |
| Mapuche | 51% (48 to 54) · even | 67 |
| Magyars | 50% (48 to 53) · even | 139 |
| Malians | 50% (48 to 53) · even | 219 |
| Shu | 50% (47 to 53) · even | 60 |
| Bengalis | 50% (48 to 52) · even | 233 |
| Cumans | 50% (48 to 52) · even | 197 |
| Goths | 50% (47 to 53) · even | 120 |
| Tatars | 50% (48 to 53) · even | 169 |
| Byzantines | 50% (47 to 53) · even | 253 |
| Romans | 50% (47 to 53) · even | 322 |
| Huns | 50% (47 to 53) · even | 220 |
| Persians | 50% (48 to 52) · even | 85 |
| Aztecs | 50% (47 to 53) · even | 490 |
| Franks | 50% (47 to 53) · even | 93 |
| Wu | 50% (47 to 52) · even | 148 |
| Muisca | 50% (46 to 53) · even | 53 |
| Bulgarians | 49% (47 to 52) · even | 350 |
| Poles | 49% (46 to 53) · even | 84 |
| Teutons | 49% (47 to 52) · even | 190 |
| Turks | 49% (47 to 52) · even | 168 |
| Celts | 49% (46 to 53) · even | 73 |
| Vikings | 49% (47 to 52) · even | 192 |
| Portuguese | 49% (47 to 52) · even | 289 |
| Vietnamese | 49% (46 to 52) · even | 472 |
| Dravidians | 49% (46 to 52) · even | 124 |
| Tupi | 49% (47 to 51) · even | 61 |
| Jurchens | 49% (46 to 51) · even | 82 |
| Khmer | 49% (46 to 51) · even | 108 |
| Bohemians | 48% (45 to 52) · even | 290 |
| Berbers | 48% (46 to 51) · even | 368 |
| Inca | 48% (46 to 51) · even | 155 |
| Malay | 48% (46 to 51) · even | 124 |
| Wei | 48% (45 to 51) · even | 86 |
| Armenians | 48% (44 to 51) · even | 115 |
| Gurjaras | 48% (45 to 51) · even | 246 |
| Italians | 47% (44 to 50) · even | 193 |
| Sicilians | 47% (45 to 50) | 144 |
| Slavs | 47% (44 to 50) | 245 |
| Chinese | 46% (44 to 49) | 173 |
| Georgians | 46% (44 to 48) | 128 |
| Lithuanians | 44% (41 to 47) | 173 |
In team games
The chance of a team with Britons instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 48% (47 to 49) | 9,268 |
| Arabia | 48% (47 to 49) | 636 |
| Arena | 48% (47 to 49) | 962 |
| Black Forest | 48% (47 to 50) | 654 |
| Nomad | 48% (47 to 49) | 554 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.