Burmese: how they do against each civ
The chance of Burmese winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Burmese win | Games |
|---|---|---|
| Koreans | 53% (51 to 56) | 96 |
| Maya | 53% (50 to 55) | 112 |
| Saracens | 52% (49 to 55) · even | 233 |
| Vietnamese | 51% (49 to 54) · even | 632 |
| Romans | 51% (48 to 54) · even | 467 |
| Byzantines | 51% (49 to 54) · even | 259 |
| Mongols | 51% (49 to 53) · even | 171 |
| Burgundians | 51% (49 to 53) · even | 172 |
| Goths | 50% (48 to 53) · even | 169 |
| Poles | 50% (48 to 53) · even | 135 |
| Ethiopians | 50% (48 to 53) · even | 172 |
| Japanese | 50% (48 to 53) · even | 294 |
| Dravidians | 50% (48 to 52) · even | 174 |
| Shu | 50% (46 to 54) · even | 52 |
| Aztecs | 50% (48 to 52) · even | 544 |
| Malians | 50% (47 to 53) · even | 254 |
| Wu | 50% (47 to 53) · even | 189 |
| Magyars | 50% (47 to 52) · even | 184 |
| Mapuche | 50% (46 to 53) · even | 69 |
| Franks | 49% (47 to 52) · even | 86 |
| Bengalis | 49% (47 to 52) · even | 252 |
| Bohemians | 49% (47 to 52) · even | 347 |
| Cumans | 49% (47 to 52) · even | 210 |
| Britons | 49% (46 to 52) · even | 168 |
| Khitans | 49% (45 to 53) · even | 81 |
| Spanish | 49% (47 to 51) · even | 305 |
| Muisca | 49% (46 to 52) · even | 61 |
| Persians | 49% (46 to 52) · even | 112 |
| Hindustanis | 49% (47 to 51) · even | 193 |
| Vikings | 49% (47 to 51) · even | 255 |
| Berbers | 48% (46 to 50) · even | 454 |
| Celts | 48% (46 to 51) · even | 96 |
| Teutons | 48% (46 to 50) · even | 187 |
| Wei | 48% (45 to 51) · even | 83 |
| Tatars | 48% (45 to 51) · even | 192 |
| Tupi | 48% (44 to 51) · even | 57 |
| Bulgarians | 48% (45 to 50) | 419 |
| Gurjaras | 48% (46 to 49) | 221 |
| Turks | 48% (45 to 50) · even | 176 |
| Huns | 47% (45 to 49) | 223 |
| Khmer | 47% (44 to 51) · even | 117 |
| Malay | 47% (44 to 50) · even | 145 |
| Portuguese | 47% (45 to 50) | 317 |
| Jurchens | 47% (44 to 50) | 113 |
| Sicilians | 47% (44 to 49) | 171 |
| Slavs | 47% (44 to 49) | 311 |
| Georgians | 46% (43 to 49) | 131 |
| Inca | 46% (43 to 49) | 202 |
| Armenians | 46% (43 to 49) | 161 |
| Italians | 45% (43 to 48) | 293 |
| Chinese | 45% (42 to 48) | 241 |
| Lithuanians | 44% (41 to 48) | 187 |
In team games
The chance of a team with Burmese instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 50% (49 to 50) · even | 13,610 |
| Arabia | 50% (49 to 50) · even | 1,359 |
| Arena | 50% (49 to 50) · even | 1,022 |
| Black Forest | 50% (49 to 50) · even | 747 |
| Nomad | 50% (49 to 51) · even | 755 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.