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Khmer: how they do against each civ

The chance of Khmer winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalKhmer winGames
Koreans56% (54 to 59)72
Saracens56% (53 to 58)160
Japanese55% (53 to 57)210
Maya54% (52 to 57)57
Burgundians53% (51 to 55)101
Mongols53% (50 to 56) · even149
Ethiopians53% (51 to 55)109
Aztecs53% (50 to 55)361
Burmese53% (50 to 56) · even117
Wu53% (50 to 55)113
Byzantines53% (51 to 55)210
Bengalis53% (50 to 55) · even189
Portuguese52% (50 to 55)220
Goths52% (50 to 55) · even109
Mapuche52% (49 to 55) · even57
Poles52% (50 to 54) · even98
Hindustanis52% (50 to 54)145
Muisca52% (49 to 55) · even53
Malians52% (49 to 55) · even184
Romans52% (50 to 54) · even273
Dravidians52% (49 to 55) · even102
Shu52% (48 to 55) · even42
Huns52% (48 to 55) · even144
Vikings52% (49 to 55) · even162
Britons52% (49 to 54) · even108
Teutons52% (49 to 54) · even183
Tupi52% (48 to 55) · even47
Cumans51% (49 to 54) · even177
Franks51% (48 to 55) · even72
Khitans51% (48 to 55) · even49
Persians51% (49 to 54) · even74
Spanish51% (49 to 54) · even198
Tatars51% (49 to 54) · even135
Bohemians51% (49 to 54) · even254
Bulgarians51% (48 to 54) · even303
Wei51% (48 to 54) · even56
Magyars51% (48 to 54) · even146
Turks51% (48 to 54) · even139
Gurjaras51% (47 to 54) · even190
Inca51% (48 to 53) · even141
Celts50% (48 to 53) · even88
Jurchens50% (48 to 53) · even68
Vietnamese50% (48 to 52) · even448
Berbers50% (47 to 53) · even266
Malay49% (47 to 51) · even109
Georgians49% (46 to 52) · even108
Chinese49% (46 to 52) · even139
Armenians49% (46 to 51) · even117
Sicilians49% (46 to 52) · even98
Italians48% (45 to 51) · even170
Slavs47% (45 to 50) · even227
Lithuanians47% (43 to 50)134

In team games

The chance of a team with Khmer instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps50% (50 to 51) · even10,275
Arabia51% (49 to 52) · even589
Arena51% (50 to 52) · even1,107
Black Forest50% (50 to 51) · even629
Nomad51% (50 to 52) · even830

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.