Magyars: how they do against each civ
The chance of Magyars winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Magyars win | Games |
|---|---|---|
| Koreans | 54% (51 to 57) | 108 |
| Maya | 54% (51 to 57) | 73 |
| Saracens | 53% (51 to 56) | 252 |
| Mongols | 52% (50 to 54) | 189 |
| Poles | 52% (50 to 54) · even | 118 |
| Hindustanis | 52% (50 to 54) · even | 155 |
| Malians | 52% (49 to 54) · even | 256 |
| Byzantines | 52% (49 to 54) · even | 278 |
| Ethiopians | 52% (49 to 54) · even | 158 |
| Wu | 52% (49 to 54) · even | 182 |
| Burgundians | 51% (49 to 54) · even | 150 |
| Bengalis | 51% (49 to 53) · even | 237 |
| Goths | 51% (49 to 53) · even | 134 |
| Persians | 51% (48 to 54) · even | 101 |
| Shu | 51% (48 to 54) · even | 55 |
| Cumans | 51% (48 to 54) · even | 238 |
| Teutons | 51% (48 to 54) · even | 243 |
| Vietnamese | 51% (49 to 53) · even | 559 |
| Japanese | 51% (49 to 53) · even | 333 |
| Bohemians | 51% (49 to 52) · even | 372 |
| Burmese | 51% (48 to 53) · even | 184 |
| Franks | 50% (47 to 54) · even | 109 |
| Mapuche | 50% (48 to 53) · even | 84 |
| Aztecs | 50% (48 to 53) · even | 447 |
| Dravidians | 50% (47 to 54) · even | 110 |
| Spanish | 50% (48 to 52) · even | 244 |
| Tatars | 50% (46 to 54) · even | 194 |
| Turks | 50% (48 to 52) · even | 142 |
| Khitans | 50% (47 to 53) · even | 61 |
| Muisca | 50% (47 to 53) · even | 44 |
| Huns | 50% (48 to 52) · even | 210 |
| Britons | 50% (48 to 52) · even | 139 |
| Bulgarians | 50% (47 to 52) · even | 356 |
| Vikings | 50% (46 to 53) · even | 185 |
| Portuguese | 49% (47 to 52) · even | 347 |
| Tupi | 49% (46 to 53) · even | 48 |
| Khmer | 49% (47 to 52) · even | 146 |
| Berbers | 49% (47 to 51) · even | 409 |
| Jurchens | 49% (47 to 52) · even | 81 |
| Wei | 49% (46 to 52) · even | 76 |
| Romans | 49% (46 to 52) · even | 374 |
| Celts | 49% (47 to 50) · even | 86 |
| Malay | 49% (46 to 52) · even | 128 |
| Sicilians | 49% (46 to 51) · even | 185 |
| Inca | 48% (45 to 51) · even | 183 |
| Armenians | 48% (45 to 51) · even | 167 |
| Georgians | 48% (45 to 50) · even | 144 |
| Italians | 48% (45 to 50) · even | 256 |
| Chinese | 47% (46 to 49) | 190 |
| Slavs | 47% (45 to 49) | 327 |
| Gurjaras | 47% (45 to 49) | 287 |
| Lithuanians | 46% (44 to 48) | 186 |
In team games
The chance of a team with Magyars instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 50% (49 to 51) · even | 21,787 |
| Arabia | 50% (49 to 51) · even | 1,267 |
| Arena | 50% (49 to 51) · even | 2,557 |
| Black Forest | 50% (49 to 51) · even | 1,395 |
| Nomad | 50% (49 to 51) · even | 1,625 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.