1Build 2 houses (3 builders) → sheep
Los 3 aldeanos iniciales hacen 2 casas (agregado al importar)
4Build 1 lumber camp → wood
Agregado al importar
11Move 1 from wood to berries
17Move 2 from hunt to sheep
18Move 2 from sheep to wood
19Move 2 from sheep to wood
Barracks Builder builds Houses and Wall
21Research Feudal Age at 20 pop
22Move 1 from sheep to wood
2nd Builder helps with the wall
23Build 1 archery range → wood
24Build 1 blacksmith → wood
27Build 1 house → wood
Agregada al importar: sin esta casa no hay población
32Build 1 house → wood
Agregada al importar: sin esta casa no hay población
33Build 1 house → wood
Agregada al importar: sin esta casa no hay población
37Research Padded Archer Armor
39Build 1 house → wood
Agregada al importar: sin esta casa no hay población
41Build 1 mining camp → gold
Agregado al importar
45Build 1 house → wood
Agregada al importar: sin esta casa no hay población
46Build 1 house → wood
Agregada al importar: sin esta casa no hay población
50Research Heavy Plow
Research Elite Skirmisher
52Build 1 town center → wood
Start sending Villagers to Stone
53Build 1 university → wood
Agregado al importar: Edad Imperial pide 2 edificios de la edad