Byzantines: how they do against each civ
The chance of Byzantines winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Byzantines win | Games |
|---|---|---|
| Koreans | 54% (51 to 56) | 139 |
| Saracens | 53% (51 to 55) | 408 |
| Maya | 53% (50 to 55) · even | 120 |
| Ethiopians | 52% (50 to 54) · even | 190 |
| Hindustanis | 51% (48 to 54) · even | 217 |
| Japanese | 51% (49 to 53) · even | 557 |
| Mapuche | 51% (48 to 55) · even | 111 |
| Portuguese | 51% (49 to 53) · even | 551 |
| Shu | 51% (49 to 53) · even | 81 |
| Aztecs | 51% (49 to 53) · even | 885 |
| Cumans | 51% (49 to 53) · even | 381 |
| Dravidians | 51% (48 to 54) · even | 151 |
| Malians | 51% (48 to 53) · even | 391 |
| Vikings | 51% (49 to 52) · even | 319 |
| Wu | 51% (48 to 53) · even | 239 |
| Burgundians | 50% (48 to 53) · even | 194 |
| Mongols | 50% (48 to 52) · even | 352 |
| Poles | 50% (48 to 53) · even | 192 |
| Romans | 50% (49 to 52) · even | 551 |
| Britons | 50% (47 to 53) · even | 253 |
| Goths | 50% (48 to 52) · even | 174 |
| Bengalis | 50% (47 to 52) · even | 471 |
| Muisca | 50% (48 to 52) · even | 81 |
| Spanish | 50% (47 to 52) · even | 397 |
| Huns | 50% (47 to 52) · even | 302 |
| Khitans | 50% (47 to 52) · even | 87 |
| Teutons | 50% (47 to 52) · even | 457 |
| Turks | 50% (47 to 52) · even | 259 |
| Franks | 49% (47 to 52) · even | 151 |
| Persians | 49% (47 to 52) · even | 148 |
| Bulgarians | 49% (47 to 52) · even | 580 |
| Bohemians | 49% (47 to 51) · even | 580 |
| Tupi | 49% (46 to 52) · even | 79 |
| Burmese | 49% (46 to 51) · even | 259 |
| Gurjaras | 49% (47 to 51) · even | 474 |
| Tatars | 49% (47 to 51) · even | 310 |
| Berbers | 49% (46 to 51) · even | 615 |
| Wei | 49% (46 to 51) · even | 114 |
| Magyars | 49% (46 to 51) · even | 278 |
| Malay | 49% (46 to 51) · even | 214 |
| Vietnamese | 48% (46 to 51) · even | 888 |
| Sicilians | 48% (46 to 51) · even | 263 |
| Celts | 48% (45 to 51) · even | 102 |
| Jurchens | 48% (46 to 50) · even | 111 |
| Khmer | 47% (45 to 50) | 210 |
| Armenians | 47% (44 to 50) · even | 249 |
| Georgians | 47% (45 to 50) | 224 |
| Inca | 47% (45 to 49) | 308 |
| Italians | 47% (44 to 50) · even | 366 |
| Slavs | 47% (44 to 49) | 400 |
| Chinese | 46% (44 to 48) | 294 |
| Lithuanians | 45% (42 to 48) | 283 |
In team games
The chance of a team with Byzantines instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 50% (49 to 51) · even | 18,851 |
| Arabia | 50% (49 to 51) · even | 1,270 |
| Arena | 50% (49 to 51) · even | 2,164 |
| Black Forest | 50% (49 to 51) · even | 1,373 |
| Nomad | 50% (49 to 51) · even | 1,050 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.