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Armenians: how they do against each civ

The chance of Armenians winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalArmenians winGames
Saracens58% (55 to 61)216
Maya57% (55 to 60)90
Koreans56% (54 to 59)91
Goths55% (52 to 57)147
Dravidians55% (52 to 57)106
Japanese55% (52 to 58)279
Malians55% (52 to 57)218
Mongols55% (53 to 57)179
Burgundians54% (52 to 57)149
Hindustanis54% (52 to 57)165
Portuguese54% (52 to 56)294
Burmese54% (51 to 57)161
Ethiopians54% (52 to 57)137
Mapuche54% (51 to 57)43
Shu54% (52 to 56)58
Poles54% (52 to 56)104
Persians54% (52 to 56)88
Muisca54% (50 to 57)53
Cumans53% (51 to 56)185
Wu53% (50 to 56)141
Vikings53% (51 to 55)196
Bengalis53% (51 to 55)242
Bohemians53% (50 to 56)321
Bulgarians53% (50 to 56)346
Huns53% (50 to 56) · even193
Aztecs53% (50 to 55)477
Tatars53% (50 to 55)158
Vietnamese53% (50 to 56)573
Romans53% (50 to 56) · even373
Berbers53% (51 to 55)409
Byzantines53% (50 to 56) · even249
Jurchens53% (49 to 56) · even85
Khitans53% (50 to 56) · even70
Britons52% (49 to 56) · even115
Magyars52% (49 to 56) · even167
Celts52% (49 to 56) · even86
Turks52% (50 to 55) · even155
Wei52% (50 to 55) · even73
Malay52% (50 to 54)147
Spanish52% (50 to 55) · even246
Franks52% (49 to 55) · even93
Tupi52% (50 to 54) · even66
Inca52% (50 to 54) · even155
Sicilians52% (49 to 54) · even164
Teutons52% (49 to 54) · even188
Khmer51% (49 to 54) · even117
Georgians51% (48 to 54) · even134
Gurjaras51% (48 to 54) · even219
Italians50% (48 to 53) · even238
Slavs50% (47 to 53) · even264
Chinese49% (47 to 51) · even195
Lithuanians49% (46 to 51) · even189

In team games

The chance of a team with Armenians instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps50% (49 to 51) · even10,945
Arabia50% (49 to 51) · even733
Arena50% (49 to 51) · even904
Black Forest50% (49 to 51) · even633
Nomad50% (49 to 51) · even919

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.