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Berbers: how they do against each civ

The chance of Berbers winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalBerbers winGames
Maya55% (52 to 58)228
Japanese55% (53 to 56)735
Mongols54% (52 to 56)445
Saracens53% (51 to 56)645
Vikings53% (52 to 55)587
Hindustanis53% (50 to 55)476
Portuguese53% (50 to 55)854
Mapuche53% (50 to 55) · even149
Persians53% (50 to 55)234
Wu53% (50 to 55) · even476
Koreans52% (50 to 55)226
Aztecs52% (51 to 54)1,384
Muisca52% (50 to 55) · even173
Tatars52% (50 to 55) · even380
Bengalis52% (50 to 54)622
Cumans52% (50 to 54) · even527
Franks52% (50 to 54)228
Romans52% (50 to 54) · even1,176
Shu52% (49 to 55) · even119
Ethiopians52% (50 to 54) · even380
Teutons52% (50 to 54) · even446
Burmese52% (50 to 54) · even454
Britons52% (49 to 54) · even368
Dravidians52% (49 to 55) · even404
Poles52% (50 to 54) · even299
Khitans52% (49 to 54) · even165
Vietnamese52% (50 to 53)1,846
Burgundians51% (49 to 54) · even370
Byzantines51% (49 to 54) · even615
Magyars51% (49 to 53) · even409
Malians51% (49 to 53) · even753
Gurjaras50% (48 to 52) · even469
Bohemians50% (49 to 52) · even859
Goths50% (47 to 53) · even365
Turks50% (49 to 52) · even375
Spanish50% (48 to 52) · even831
Tupi50% (47 to 53) · even171
Wei50% (48 to 52) · even200
Khmer50% (47 to 53) · even266
Sicilians50% (47 to 53) · even430
Celts50% (48 to 52) · even189
Jurchens50% (48 to 52) · even264
Italians49% (47 to 52) · even682
Malay49% (47 to 52) · even358
Chinese49% (47 to 51) · even538
Bulgarians49% (47 to 51) · even1,079
Huns49% (47 to 51) · even517
Georgians48% (46 to 51) · even371
Slavs48% (46 to 50)757
Armenians47% (45 to 49)409
Inca46% (43 to 49)532
Lithuanians46% (44 to 48)577

In team games

The chance of a team with Berbers instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps51% (50 to 52)24,818
Arabia51% (50 to 52) · even2,367
Arena51% (50 to 51) · even1,849
Black Forest51% (50 to 52) · even1,194
Nomad51% (50 to 52) · even1,270

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.