Burgundians: how they do against each civ
The chance of Burgundians winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Burgundians win | Games |
|---|---|---|
| Saracens | 53% (51 to 56) | 189 |
| Maya | 53% (50 to 56) | 73 |
| Koreans | 52% (50 to 55) · even | 89 |
| Mongols | 51% (48 to 54) · even | 151 |
| Wu | 51% (49 to 53) · even | 131 |
| Romans | 50% (48 to 53) · even | 319 |
| Goths | 50% (48 to 53) · even | 141 |
| Portuguese | 50% (47 to 53) · even | 281 |
| Aztecs | 50% (48 to 52) · even | 459 |
| Dravidians | 50% (48 to 52) · even | 115 |
| Malians | 50% (47 to 53) · even | 213 |
| Hindustanis | 50% (47 to 52) · even | 166 |
| Poles | 50% (47 to 52) · even | 107 |
| Japanese | 50% (48 to 52) · even | 271 |
| Mapuche | 50% (47 to 53) · even | 44 |
| Byzantines | 50% (47 to 52) · even | 194 |
| Ethiopians | 50% (47 to 53) · even | 140 |
| Shu | 50% (47 to 53) · even | 59 |
| Burmese | 50% (48 to 52) · even | 172 |
| Persians | 50% (47 to 52) · even | 80 |
| Cumans | 49% (46 to 53) · even | 160 |
| Khitans | 49% (47 to 52) · even | 60 |
| Muisca | 49% (47 to 52) · even | 60 |
| Huns | 49% (47 to 51) · even | 174 |
| Bengalis | 49% (47 to 51) · even | 211 |
| Franks | 49% (46 to 52) · even | 80 |
| Tatars | 49% (46 to 52) · even | 112 |
| Vikings | 49% (47 to 51) · even | 167 |
| Spanish | 49% (46 to 52) · even | 243 |
| Berbers | 49% (46 to 51) · even | 370 |
| Bulgarians | 49% (46 to 51) · even | 300 |
| Magyars | 49% (46 to 51) · even | 150 |
| Bohemians | 48% (46 to 51) · even | 284 |
| Wei | 48% (46 to 51) · even | 70 |
| Inca | 48% (46 to 50) · even | 143 |
| Vietnamese | 48% (46 to 50) · even | 510 |
| Britons | 48% (45 to 50) · even | 131 |
| Turks | 48% (46 to 50) | 150 |
| Celts | 48% (45 to 51) · even | 81 |
| Jurchens | 48% (44 to 51) · even | 76 |
| Teutons | 47% (45 to 50) | 176 |
| Sicilians | 47% (45 to 50) · even | 140 |
| Tupi | 47% (44 to 51) · even | 57 |
| Gurjaras | 47% (45 to 49) | 208 |
| Khmer | 47% (45 to 49) | 101 |
| Malay | 47% (44 to 49) | 133 |
| Italians | 47% (44 to 49) | 224 |
| Chinese | 46% (43 to 49) | 189 |
| Georgians | 46% (43 to 49) | 143 |
| Slavs | 46% (45 to 47) | 244 |
| Armenians | 46% (43 to 48) | 149 |
| Lithuanians | 44% (40 to 47) | 170 |
In team games
The chance of a team with Burgundians instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 50% (50 to 51) · even | 15,885 |
| Arabia | 50% (49 to 51) · even | 1,005 |
| Arena | 50% (49 to 51) · even | 1,462 |
| Black Forest | 50% (49 to 51) · even | 1,067 |
| Nomad | 50% (49 to 51) · even | 876 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.