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Muisca vs Shu

Muisca win 51% (46 to 55) (even); Shu, 49%.

27 1v1 games between the two civs. How Shu do against everyone

By map

MapMuisca winGames
All maps51% (46 to 55) · even27
Arabia50% (44 to 56) · even8
Arena52% (46 to 57) · even1
Black Forest52% (46 to 58) · even1
Nomad50% (44 to 56) · evenestimated

By game length

This is what happened, not a recipe: game length is an outcome of the game (games decided early are short).

Muisca win more in long games: 41% at under 20 min, 55% at 55 min or more.

30 %40 %50 %60 %70 %under 20 min4 games20 to 30 min6 games30 to 40 min3 games40 to 55 min10 games55 min or more4 games
under 20 min: Muisca win 41% (35 to 48), 4 games20 to 30 min: Muisca win 46% (39 to 52) (even), 6 games30 to 40 min: Muisca win 50% (44 to 56) (even), 3 games40 to 55 min: Muisca win 53% (48 to 58) (even), 10 games55 min or more: Muisca win 55% (48 to 62) (even), 4 games

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.