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Muisca: how they do against each civ

The chance of Muisca winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalMuisca winGames
Koreans54% (50 to 57)36
Saracens54% (51 to 57)77
Maya53% (50 to 55)47
Japanese52% (50 to 54)104
Romans51% (48 to 54) · even159
Burmese51% (48 to 54) · even61
Hindustanis51% (48 to 53) · even66
Ethiopians51% (48 to 54) · even61
Burgundians51% (48 to 53) · even60
Shu51% (46 to 55) · even27
Goths51% (47 to 54) · even69
Wu51% (48 to 53) · even65
Britons51% (47 to 54) · even53
Mapuche51% (47 to 54) · even37
Mongols51% (48 to 53) · even73
Cumans50% (47 to 54) · even75
Byzantines50% (48 to 53) · even81
Dravidians50% (47 to 54) · even60
Magyars50% (47 to 53) · even44
Malians50% (48 to 53) · even97
Persians50% (47 to 53) · even31
Poles50% (47 to 53) · even43
Khitans50% (47 to 53) · even26
Tatars50% (48 to 52) · even48
Aztecs50% (47 to 52) · even134
Bengalis50% (47 to 52) · even89
Vietnamese50% (48 to 51) · even224
Huns50% (47 to 52) · even73
Spanish49% (47 to 52) · even104
Franks49% (46 to 52) · even41
Vikings49% (47 to 52) · even106
Teutons49% (46 to 52) · even80
Bulgarians49% (45 to 53) · even146
Wei49% (46 to 52) · even33
Bohemians49% (46 to 52) · even120
Malay49% (46 to 51) · even61
Gurjaras49% (45 to 52) · even63
Tupi49% (46 to 52) · even30
Portuguese48% (45 to 52) · even112
Celts48% (46 to 51) · even42
Jurchens48% (46 to 51) · even34
Turks48% (46 to 51) · even74
Khmer48% (45 to 51) · even53
Berbers48% (45 to 50) · even173
Sicilians48% (45 to 51) · even64
Georgians47% (43 to 51) · even60
Inca47% (44 to 50) · even74
Armenians47% (43 to 50)53
Chinese47% (44 to 49)60
Italians47% (43 to 50) · even115
Slavs47% (44 to 49)105
Lithuanians44% (41 to 48)53

In team games

The chance of a team with Muisca instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps52% (51 to 53)5,971
Arabia52% (50 to 53)432
Arena52% (50 to 53)556
Black Forest52% (50 to 53)337
Nomad52% (50 to 53)445

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.