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Muisca vs Tatars

Muisca win 50% (48 to 52) (even); Tatars, 50%.

48 1v1 games between the two civs. How Tatars do against everyone

By map

MapMuisca winGames
All maps50% (48 to 52) · even48
Arabia51% (48 to 54) · even6
Arena48% (45 to 52) · even2
Black Forest50% (46 to 53) · even4
Nomad51% (47 to 55) · evenestimated

By game length

This is what happened, not a recipe: game length is an outcome of the game (games decided early are short).

No clear difference by game length.

30 %40 %50 %60 %70 %under 20 min2 games20 to 30 min5 games30 to 40 min13 games40 to 55 min20 games55 min or more8 games
under 20 min: Muisca win 51% (45 to 56) (even), 2 games20 to 30 min: Muisca win 58% (53 to 63), 5 games30 to 40 min: Muisca win 47% (42 to 51) (even), 13 games40 to 55 min: Muisca win 47% (44 to 51) (even), 20 games55 min or more: Muisca win 51% (48 to 55) (even), 8 games

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.