Teutons: how they do against each civ
The chance of Teutons winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Teutons win | Games |
|---|---|---|
| Saracens | 55% (53 to 57) | 316 |
| Japanese | 54% (51 to 57) | 524 |
| Koreans | 54% (52 to 56) | 133 |
| Maya | 54% (51 to 57) | 101 |
| Romans | 53% (51 to 55) | 430 |
| Burgundians | 53% (50 to 55) | 176 |
| Hindustanis | 53% (49 to 56) · even | 200 |
| Malians | 53% (50 to 55) | 334 |
| Dravidians | 52% (49 to 55) · even | 139 |
| Ethiopians | 52% (49 to 55) · even | 206 |
| Burmese | 52% (50 to 54) · even | 187 |
| Bengalis | 52% (50 to 54) · even | 465 |
| Shu | 52% (49 to 55) · even | 55 |
| Vikings | 52% (50 to 54) · even | 245 |
| Huns | 52% (49 to 54) · even | 280 |
| Bulgarians | 51% (49 to 54) · even | 445 |
| Goths | 51% (49 to 54) · even | 163 |
| Mongols | 51% (49 to 54) · even | 293 |
| Spanish | 51% (49 to 54) · even | 282 |
| Wu | 51% (49 to 53) · even | 193 |
| Mapuche | 51% (48 to 54) · even | 80 |
| Muisca | 51% (48 to 54) · even | 80 |
| Poles | 51% (48 to 54) · even | 156 |
| Khitans | 51% (48 to 54) · even | 79 |
| Britons | 51% (48 to 53) · even | 190 |
| Byzantines | 51% (48 to 53) · even | 457 |
| Persians | 50% (47 to 53) · even | 145 |
| Vietnamese | 50% (48 to 53) · even | 689 |
| Cumans | 50% (47 to 53) · even | 365 |
| Celts | 50% (47 to 53) · even | 106 |
| Portuguese | 50% (48 to 52) · even | 523 |
| Tatars | 50% (48 to 52) · even | 266 |
| Franks | 50% (46 to 53) · even | 136 |
| Aztecs | 50% (48 to 52) · even | 722 |
| Turks | 50% (47 to 53) · even | 255 |
| Tupi | 50% (47 to 52) · even | 79 |
| Inca | 49% (47 to 52) · even | 220 |
| Malay | 49% (48 to 51) · even | 162 |
| Magyars | 49% (46 to 52) · even | 243 |
| Bohemians | 49% (47 to 52) · even | 554 |
| Sicilians | 49% (46 to 52) · even | 224 |
| Wei | 49% (46 to 52) · even | 125 |
| Slavs | 49% (47 to 51) · even | 343 |
| Jurchens | 49% (46 to 52) · even | 104 |
| Italians | 49% (47 to 51) · even | 289 |
| Georgians | 49% (47 to 51) · even | 172 |
| Khmer | 49% (47 to 51) · even | 183 |
| Armenians | 48% (46 to 51) · even | 188 |
| Berbers | 48% (46 to 50) · even | 446 |
| Chinese | 47% (44 to 50) | 272 |
| Gurjaras | 47% (45 to 49) | 499 |
| Lithuanians | 47% (44 to 49) | 246 |
In team games
The chance of a team with Teutons instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 49% (48 to 49) | 22,838 |
| Arabia | 49% (48 to 50) | 1,202 |
| Arena | 49% (48 to 50) | 3,126 |
| Black Forest | 49% (48 to 50) | 2,248 |
| Nomad | 49% (48 to 49) | 1,021 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.