Cumans: how they do against each civ
The chance of Cumans winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Cumans win | Games |
|---|---|---|
| Saracens | 55% (52 to 57) | 323 |
| Koreans | 53% (51 to 55) | 131 |
| Maya | 52% (49 to 55) · even | 113 |
| Romans | 52% (50 to 53) · even | 502 |
| Vikings | 51% (49 to 54) · even | 273 |
| Japanese | 51% (49 to 54) · even | 457 |
| Hindustanis | 51% (49 to 53) · even | 222 |
| Burmese | 51% (48 to 53) · even | 210 |
| Mapuche | 51% (48 to 53) · even | 76 |
| Bengalis | 51% (48 to 53) · even | 350 |
| Burgundians | 51% (47 to 55) · even | 160 |
| Wu | 51% (48 to 53) · even | 228 |
| Ethiopians | 50% (48 to 53) · even | 180 |
| Dravidians | 50% (48 to 53) · even | 155 |
| Shu | 50% (47 to 53) · even | 75 |
| Malians | 50% (48 to 53) · even | 342 |
| Poles | 50% (47 to 53) · even | 155 |
| Britons | 50% (48 to 52) · even | 197 |
| Khitans | 50% (46 to 53) · even | 76 |
| Teutons | 50% (47 to 53) · even | 365 |
| Goths | 50% (47 to 53) · even | 158 |
| Mongols | 50% (47 to 52) · even | 246 |
| Muisca | 50% (46 to 53) · even | 75 |
| Persians | 50% (48 to 52) · even | 121 |
| Vietnamese | 49% (48 to 51) · even | 747 |
| Tupi | 49% (47 to 52) · even | 76 |
| Turks | 49% (47 to 52) · even | 234 |
| Celts | 49% (47 to 52) · even | 120 |
| Huns | 49% (46 to 52) · even | 274 |
| Tatars | 49% (45 to 53) · even | 262 |
| Byzantines | 49% (47 to 51) · even | 381 |
| Inca | 49% (47 to 52) · even | 234 |
| Magyars | 49% (46 to 52) · even | 238 |
| Spanish | 49% (47 to 51) · even | 344 |
| Portuguese | 49% (47 to 51) · even | 455 |
| Franks | 49% (46 to 52) · even | 127 |
| Slavs | 49% (47 to 51) · even | 358 |
| Khmer | 49% (46 to 52) · even | 177 |
| Aztecs | 48% (47 to 50) · even | 732 |
| Malay | 48% (46 to 51) · even | 161 |
| Bohemians | 48% (46 to 51) · even | 479 |
| Wei | 48% (45 to 51) · even | 113 |
| Jurchens | 48% (46 to 51) · even | 135 |
| Sicilians | 48% (46 to 51) · even | 253 |
| Berbers | 48% (46 to 50) · even | 527 |
| Georgians | 47% (45 to 49) | 197 |
| Armenians | 47% (44 to 49) | 185 |
| Bulgarians | 47% (44 to 49) | 516 |
| Italians | 46% (43 to 49) | 314 |
| Lithuanians | 46% (44 to 48) | 286 |
| Gurjaras | 46% (43 to 48) | 374 |
| Chinese | 46% (43 to 48) | 241 |
In team games
The chance of a team with Cumans instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 48% (47 to 49) | 14,029 |
| Arabia | 48% (47 to 49) | 863 |
| Arena | 48% (47 to 49) | 1,606 |
| Black Forest | 48% (47 to 49) | 1,035 |
| Nomad | 48% (47 to 49) | 848 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.