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Gurjaras vs Japanese

Gurjaras win 52% (50 to 55); Japanese, 48%.

555 1v1 games between the two civs. How Japanese do against everyone

By map

MapGurjaras winGames
All maps52% (50 to 55)555
Arabia52% (49 to 55) · even62
Arena56% (53 to 59)95
Black Forest54% (51 to 57)44
Nomad52% (48 to 56) · evenestimated

By game length

This is what happened, not a recipe: game length is an outcome of the game (games decided early are short).

Gurjaras win more in long games: 40% at under 20 min, 49% at 55 min or more.

30 %40 %50 %60 %70 %under 20 min27 games20 to 30 min73 games30 to 40 min119 games40 to 55 min197 games55 min or more139 games
under 20 min: Gurjaras win 40% (35 to 45), 27 games20 to 30 min: Gurjaras win 53% (50 to 57) (even), 73 games30 to 40 min: Gurjaras win 62% (58 to 66), 119 games40 to 55 min: Gurjaras win 51% (49 to 53) (even), 197 games55 min or more: Gurjaras win 49% (46 to 52) (even), 139 games

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.