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Gurjaras: how they do against each civ

The chance of Gurjaras winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalGurjaras winGames
Saracens57% (55 to 59)364
Maya55% (53 to 58)107
Cumans54% (52 to 57)374
Koreans54% (52 to 57)149
Hindustanis54% (52 to 56)207
Ethiopians54% (51 to 56)193
Mapuche54% (51 to 57)88
Huns54% (51 to 56)337
Romans54% (51 to 56)428
Wu53% (51 to 56)213
Magyars53% (51 to 55)287
Vikings53% (51 to 55)265
Teutons53% (51 to 55)499
Burgundians53% (51 to 55)208
Shu53% (51 to 55)98
Bengalis53% (50 to 55)506
Burmese53% (51 to 54)221
Britons52% (50 to 55) · even246
Japanese52% (50 to 55)555
Malians52% (50 to 55) · even354
Spanish52% (50 to 55)337
Khitans52% (49 to 55) · even80
Mongols52% (50 to 55) · even312
Persians52% (50 to 55) · even141
Dravidians52% (50 to 54) · even165
Goths52% (48 to 56) · even159
Poles52% (49 to 55) · even153
Aztecs52% (49 to 54) · even806
Tatars52% (50 to 53)274
Muisca51% (48 to 55) · even63
Portuguese51% (49 to 54) · even535
Vietnamese51% (49 to 54) · even703
Wei51% (49 to 54) · even100
Byzantines51% (49 to 53) · even474
Turks51% (48 to 54) · even253
Bohemians51% (49 to 53) · even638
Jurchens51% (48 to 54) · even89
Bulgarians51% (49 to 53) · even498
Celts51% (48 to 54) · even106
Inca51% (48 to 54) · even282
Sicilians51% (48 to 53) · even273
Tupi51% (48 to 53) · even71
Franks50% (47 to 54) · even164
Georgians50% (47 to 52) · even187
Malay50% (48 to 52) · even182
Berbers50% (48 to 52) · even469
Khmer50% (46 to 53) · even190
Slavs49% (48 to 51) · even355
Armenians49% (46 to 52) · even219
Chinese48% (46 to 51) · even270
Lithuanians48% (46 to 51) · even288
Italians48% (46 to 50) · even328

In team games

The chance of a team with Gurjaras instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps50% (49 to 51) · even20,794
Arabia50% (49 to 51) · even1,250
Arena50% (49 to 51) · even2,790
Black Forest50% (49 to 51) · even1,815
Nomad50% (49 to 51) · even975

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.