Maya: how they do against each civ
The chance of Maya winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Maya win | Games |
|---|---|---|
| Koreans | 50% (48 to 53) · even | 67 |
| Saracens | 49% (47 to 52) · even | 111 |
| Japanese | 48% (45 to 52) · even | 159 |
| Ethiopians | 48% (46 to 50) · even | 80 |
| Cumans | 48% (45 to 51) · even | 113 |
| Mongols | 48% (45 to 51) · even | 106 |
| Wu | 48% (45 to 51) · even | 101 |
| Aztecs | 48% (46 to 50) · even | 263 |
| Romans | 48% (46 to 50) · even | 187 |
| Mapuche | 48% (44 to 51) · even | 35 |
| Hindustanis | 48% (45 to 51) · even | 108 |
| Byzantines | 47% (45 to 50) · even | 120 |
| Muisca | 47% (45 to 50) | 47 |
| Burmese | 47% (45 to 50) | 112 |
| Dravidians | 47% (45 to 50) · even | 69 |
| Shu | 47% (44 to 50) · even | 36 |
| Bengalis | 47% (44 to 50) | 124 |
| Franks | 47% (44 to 50) · even | 53 |
| Malians | 47% (44 to 50) | 110 |
| Poles | 47% (43 to 50) · even | 59 |
| Britons | 47% (44 to 50) | 84 |
| Burgundians | 47% (44 to 50) | 73 |
| Khitans | 47% (44 to 50) | 38 |
| Persians | 47% (43 to 51) · even | 47 |
| Vietnamese | 47% (45 to 49) | 337 |
| Goths | 47% (44 to 49) | 97 |
| Huns | 47% (44 to 49) | 97 |
| Spanish | 47% (44 to 49) | 171 |
| Portuguese | 47% (44 to 49) | 173 |
| Bulgarians | 46% (44 to 49) | 203 |
| Magyars | 46% (43 to 49) | 73 |
| Tatars | 46% (42 to 50) · even | 102 |
| Teutons | 46% (43 to 49) | 101 |
| Vikings | 46% (43 to 49) | 115 |
| Wei | 46% (44 to 48) | 40 |
| Malay | 46% (43 to 49) | 74 |
| Khmer | 46% (43 to 48) | 57 |
| Tupi | 46% (43 to 48) | 37 |
| Turks | 46% (42 to 49) | 87 |
| Celts | 45% (43 to 48) | 53 |
| Jurchens | 45% (42 to 48) | 53 |
| Italians | 45% (43 to 47) | 144 |
| Inca | 45% (42 to 48) | 115 |
| Sicilians | 45% (42 to 48) | 109 |
| Berbers | 45% (42 to 48) | 228 |
| Bohemians | 45% (41 to 48) | 186 |
| Gurjaras | 45% (42 to 47) | 107 |
| Slavs | 45% (42 to 48) | 156 |
| Georgians | 44% (41 to 47) | 72 |
| Chinese | 43% (40 to 47) | 111 |
| Armenians | 43% (41 to 45) | 90 |
| Lithuanians | 42% (39 to 45) | 104 |
In team games
The chance of a team with Maya instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 49% (48 to 50) · even | 8,363 |
| Arabia | 49% (48 to 51) · even | 594 |
| Arena | 49% (48 to 51) · even | 716 |
| Black Forest | 50% (48 to 51) · even | 503 |
| Nomad | 49% (48 to 51) · even | 537 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.