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Turks: how they do against each civ

The chance of Turks winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalTurks winGames
Koreans55% (53 to 57)85
Saracens55% (53 to 58)249
Maya54% (51 to 58)87
Japanese54% (51 to 57)385
Romans53% (51 to 55)366
Burmese53% (50 to 55) · even176
Hindustanis52% (50 to 55) · even160
Burgundians52% (50 to 54)150
Ethiopians52% (50 to 55) · even136
Mongols52% (49 to 55) · even201
Aztecs52% (50 to 54) · even571
Goths52% (49 to 55) · even148
Vikings52% (50 to 54) · even207
Mapuche52% (49 to 55) · even41
Shu52% (49 to 55) · even67
Muisca52% (49 to 55) · even74
Dravidians52% (49 to 54) · even136
Malians52% (49 to 54) · even274
Portuguese51% (49 to 54) · even372
Huns51% (49 to 54) · even220
Tatars51% (49 to 54) · even180
Poles51% (48 to 54) · even113
Bengalis51% (49 to 53) · even279
Franks51% (49 to 53) · even91
Persians51% (49 to 53) · even106
Bohemians51% (49 to 52) · even385
Cumans51% (48 to 53) · even234
Tupi51% (47 to 55) · even47
Britons51% (48 to 53) · even168
Khitans51% (48 to 54) · even49
Byzantines51% (48 to 53) · even259
Wu51% (48 to 53) · even155
Vietnamese50% (48 to 53) · even532
Bulgarians50% (47 to 53) · even387
Teutons50% (47 to 54) · even255
Malay50% (47 to 53) · even120
Magyars50% (48 to 52) · even142
Berbers50% (49 to 51) · even375
Spanish50% (48 to 52) · even245
Wei50% (47 to 53) · even73
Celts50% (47 to 52) · even105
Inca49% (47 to 52) · even191
Khmer49% (47 to 52) · even139
Jurchens49% (46 to 52) · even75
Gurjaras49% (46 to 52) · even253
Italians49% (47 to 51) · even265
Sicilians49% (45 to 52) · even147
Georgians48% (46 to 50)128
Armenians48% (45 to 50) · even155
Slavs48% (46 to 50)249
Chinese47% (44 to 50)219
Lithuanians46% (43 to 49)204

In team games

The chance of a team with Turks instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps51% (50 to 52)17,558
Arabia51% (50 to 52) · even1,082
Arena51% (50 to 52)1,970
Black Forest51% (50 to 52)1,510
Nomad51% (50 to 52) · even1,011

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.