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Tupi: how they do against each civ

The chance of Tupi winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalTupi winGames
Maya54% (52 to 57)37
Saracens54% (51 to 58)82
Koreans54% (52 to 56)44
Romans54% (51 to 56)163
Burgundians53% (50 to 56) · even57
Japanese53% (50 to 55) · even114
Mongols53% (49 to 56) · even69
Burmese52% (49 to 56) · even57
Dravidians52% (49 to 56) · even72
Ethiopians52% (49 to 55) · even59
Goths52% (49 to 55) · even54
Malians52% (49 to 55) · even103
Wu52% (49 to 55) · even81
Hindustanis52% (50 to 54) · even64
Mapuche52% (49 to 55) · even19
Shu52% (48 to 56) · even27
Poles52% (49 to 54) · even41
Muisca51% (48 to 54) · even30
Persians51% (49 to 54) · even32
Vietnamese51% (49 to 54) · even269
Vikings51% (48 to 55) · even96
Portuguese51% (49 to 54) · even112
Bengalis51% (49 to 53) · even87
Britons51% (49 to 53) · even61
Huns51% (48 to 54) · even64
Khitans51% (48 to 54) · even23
Byzantines51% (48 to 54) · even79
Tatars51% (48 to 54) · even66
Aztecs51% (48 to 53) · even179
Franks51% (48 to 54) · even40
Bohemians51% (48 to 53) · even133
Cumans51% (48 to 53) · even76
Magyars51% (47 to 54) · even48
Bulgarians51% (49 to 53) · even134
Spanish51% (49 to 53) · even98
Teutons51% (48 to 53) · even79
Jurchens50% (48 to 53) · even48
Wei50% (47 to 54) · even44
Celts50% (47 to 53) · even31
Berbers50% (47 to 53) · even171
Gurjaras49% (47 to 52) · even71
Malay49% (47 to 52) · even48
Inca49% (46 to 53) · even83
Turks49% (46 to 53) · even47
Italians49% (46 to 52) · even107
Georgians49% (46 to 51) · even52
Khmer49% (45 to 52) · even47
Sicilians49% (46 to 51) · even73
Armenians48% (46 to 50) · even66
Slavs48% (46 to 50)124
Chinese47% (44 to 51) · even84
Lithuanians46% (43 to 48)76

In team games

The chance of a team with Tupi instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps51% (50 to 52)5,942
Arabia51% (50 to 53) · even350
Arena51% (50 to 52)579
Black Forest51% (50 to 52) · even340
Nomad51% (50 to 53)411

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.