Chinese: how they do against each civ
The chance of Chinese winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Chinese win | Games |
|---|---|---|
| Saracens | 58% (55 to 60) | 309 |
| Koreans | 57% (54 to 60) | 121 |
| Maya | 57% (53 to 60) | 111 |
| Hindustanis | 56% (54 to 59) | 192 |
| Ethiopians | 56% (53 to 58) | 175 |
| Japanese | 56% (54 to 57) | 422 |
| Mongols | 56% (53 to 58) | 221 |
| Burmese | 55% (52 to 58) | 241 |
| Wu | 55% (52 to 57) | 178 |
| Mapuche | 55% (52 to 57) | 76 |
| Goths | 55% (52 to 57) | 180 |
| Huns | 55% (53 to 56) | 268 |
| Persians | 55% (53 to 56) | 122 |
| Portuguese | 55% (52 to 57) | 422 |
| Cumans | 54% (52 to 57) | 241 |
| Romans | 54% (52 to 57) | 473 |
| Vikings | 54% (51 to 57) | 261 |
| Burgundians | 54% (51 to 57) | 189 |
| Shu | 54% (51 to 57) | 74 |
| Malians | 54% (51 to 56) | 290 |
| Poles | 54% (51 to 56) | 121 |
| Britons | 54% (51 to 56) | 173 |
| Khitans | 54% (51 to 57) | 71 |
| Tatars | 54% (51 to 57) | 197 |
| Byzantines | 54% (52 to 56) | 294 |
| Franks | 54% (51 to 56) | 106 |
| Dravidians | 54% (50 to 57) | 135 |
| Muisca | 54% (51 to 56) | 60 |
| Celts | 53% (51 to 56) | 111 |
| Bohemians | 53% (50 to 56) | 432 |
| Turks | 53% (50 to 56) | 219 |
| Teutons | 53% (50 to 56) | 272 |
| Inca | 53% (51 to 55) | 258 |
| Aztecs | 53% (51 to 55) | 674 |
| Bengalis | 53% (49 to 56) · even | 321 |
| Tupi | 53% (49 to 56) · even | 84 |
| Magyars | 53% (51 to 54) | 190 |
| Spanish | 53% (50 to 55) · even | 383 |
| Wei | 53% (50 to 56) · even | 107 |
| Bulgarians | 52% (50 to 55) · even | 478 |
| Gurjaras | 52% (49 to 55) · even | 270 |
| Jurchens | 52% (49 to 55) · even | 126 |
| Malay | 52% (49 to 54) · even | 167 |
| Sicilians | 52% (48 to 55) · even | 207 |
| Khmer | 51% (48 to 54) · even | 139 |
| Vietnamese | 51% (49 to 53) · even | 752 |
| Armenians | 51% (49 to 53) · even | 195 |
| Berbers | 51% (49 to 53) · even | 538 |
| Slavs | 51% (49 to 53) · even | 345 |
| Georgians | 50% (47 to 53) · even | 168 |
| Italians | 50% (47 to 52) · even | 344 |
| Lithuanians | 48% (46 to 50) · even | 247 |
In team games
The chance of a team with Chinese instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 52% (51 to 52) | 12,783 |
| Arabia | 52% (51 to 52) | 933 |
| Arena | 51% (51 to 52) | 1,176 |
| Black Forest | 52% (50 to 53) | 761 |
| Nomad | 51% (50 to 52) | 784 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.