Malay: how they do against each civ
The chance of Malay winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.
In 1v1
| Rival | Malay win | Games |
|---|---|---|
| Saracens | 56% (53 to 58) | 189 |
| Koreans | 56% (53 to 58) | 79 |
| Maya | 54% (51 to 57) | 74 |
| Mongols | 54% (51 to 56) | 134 |
| Burgundians | 53% (51 to 56) | 133 |
| Romans | 53% (51 to 55) | 303 |
| Hindustanis | 53% (51 to 55) | 171 |
| Burmese | 53% (50 to 56) · even | 145 |
| Shu | 53% (50 to 56) · even | 56 |
| Wu | 53% (50 to 55) · even | 153 |
| Japanese | 52% (50 to 55) | 258 |
| Malians | 52% (49 to 56) · even | 192 |
| Mapuche | 52% (50 to 55) · even | 64 |
| Ethiopians | 52% (50 to 55) · even | 148 |
| Huns | 52% (50 to 55) · even | 168 |
| Persians | 52% (49 to 55) · even | 93 |
| Portuguese | 52% (50 to 54) | 280 |
| Tatars | 52% (49 to 55) · even | 148 |
| Bengalis | 52% (49 to 55) · even | 195 |
| Goths | 52% (49 to 54) · even | 128 |
| Vikings | 52% (50 to 54) · even | 190 |
| Aztecs | 52% (49 to 54) · even | 393 |
| Britons | 52% (49 to 54) · even | 124 |
| Bulgarians | 52% (49 to 55) · even | 293 |
| Cumans | 52% (49 to 54) · even | 161 |
| Dravidians | 52% (48 to 55) · even | 119 |
| Byzantines | 52% (49 to 54) · even | 214 |
| Celts | 51% (49 to 54) · even | 85 |
| Khitans | 51% (49 to 54) · even | 71 |
| Magyars | 51% (49 to 54) · even | 128 |
| Muisca | 51% (49 to 54) · even | 61 |
| Poles | 51% (49 to 54) · even | 104 |
| Franks | 51% (47 to 55) · even | 82 |
| Khmer | 51% (49 to 53) · even | 109 |
| Bohemians | 51% (48 to 54) · even | 246 |
| Berbers | 51% (48 to 53) · even | 358 |
| Teutons | 51% (49 to 52) · even | 162 |
| Tupi | 51% (48 to 53) · even | 48 |
| Jurchens | 50% (48 to 53) · even | 83 |
| Vietnamese | 50% (48 to 52) · even | 472 |
| Wei | 50% (47 to 54) · even | 67 |
| Gurjaras | 50% (48 to 52) · even | 182 |
| Inca | 50% (47 to 53) · even | 162 |
| Sicilians | 50% (48 to 53) · even | 123 |
| Turks | 50% (47 to 53) · even | 120 |
| Georgians | 49% (47 to 52) · even | 138 |
| Spanish | 49% (47 to 51) · even | 227 |
| Slavs | 49% (46 to 52) · even | 247 |
| Italians | 49% (45 to 53) · even | 212 |
| Chinese | 48% (46 to 51) · even | 167 |
| Armenians | 48% (46 to 50) | 147 |
| Lithuanians | 47% (45 to 49) | 155 |
In team games
The chance of a team with Malay instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.
| Map | Win | Appearances |
|---|---|---|
| All maps | 51% (50 to 52) | 10,358 |
| Arabia | 51% (50 to 52) | 586 |
| Arena | 51% (50 to 52) | 1,034 |
| Black Forest | 51% (50 to 52) · even | 672 |
| Nomad | 51% (50 to 52) | 790 |
How it's calculated
- Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
- First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
- A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
- The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
- Length is in minutes of the game's clock.
Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.