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Inca: how they do against each civ

The chance of Inca winning against each rival at equal Elo, in real ranked games, with a likely range and how many games are behind it. Tap a rival to see the matchup by map and by game length.

In 1v1

RivalInca winGames
Saracens56% (53 to 58)251
Koreans55% (53 to 58)109
Maya55% (52 to 58)115
Burmese54% (51 to 57)202
Romans54% (51 to 57)450
Portuguese54% (52 to 56)370
Japanese54% (52 to 55)329
Berbers54% (51 to 57)532
Mongols53% (50 to 56)213
Byzantines53% (51 to 55)308
Shu53% (51 to 55)69
Wu53% (51 to 55)213
Bulgarians53% (50 to 55)441
Malians53% (50 to 56) · even311
Mapuche53% (50 to 55)75
Muisca53% (50 to 56) · even74
Ethiopians53% (50 to 55)169
Khitans53% (50 to 55) · even79
Aztecs52% (50 to 55) · even554
Spanish52% (49 to 56) · even321
Dravidians52% (50 to 55) · even156
Goths52% (50 to 55) · even170
Bengalis52% (50 to 55) · even265
Burgundians52% (50 to 55) · even143
Hindustanis52% (49 to 55) · even201
Magyars52% (49 to 55) · even183
Vietnamese52% (50 to 54) · even747
Britons52% (50 to 54) · even155
Poles52% (49 to 54) · even125
Persians52% (49 to 54) · even78
Vikings52% (49 to 54) · even269
Franks51% (48 to 55) · even108
Tatars51% (49 to 53) · even193
Cumans51% (48 to 53) · even234
Jurchens51% (48 to 53) · even99
Tupi51% (47 to 54) · even83
Wei51% (48 to 54) · even114
Bohemians51% (49 to 53) · even380
Teutons51% (48 to 53) · even220
Turks51% (48 to 53) · even191
Huns50% (48 to 53) · even182
Celts50% (48 to 52) · even94
Malay50% (47 to 53) · even162
Italians50% (47 to 52) · even292
Khmer50% (47 to 52) · even141
Gurjaras49% (46 to 52) · even282
Sicilians48% (46 to 51) · even190
Armenians48% (46 to 50) · even155
Slavs48% (45 to 50) · even325
Georgians47% (45 to 50)176
Chinese47% (45 to 49)258
Lithuanians45% (43 to 47)225

In team games

The chance of a team with Inca instead of an average civ, at equal Elo. Team games count appearances of the civ (each player), not games.

MapWinAppearances
All maps50% (49 to 51) · even16,919
Arabia50% (49 to 51) · even1,070
Arena50% (49 to 51) · even1,827
Black Forest50% (49 to 51) · even1,154
Nomad50% (49 to 51) · even839

How it's calculated

  • Ranked random-map games from the current patch, without mirrors or games under 5 in-game minutes.
  • First the players' Elo difference is removed, so what's left comes from the civs: chances are at equal Elo.
  • A model adds up the strength of each civ and each matchup by map, Elo band and length; whatever has few games stays close to the overall number, so a cell with 4 games doesn't make things up.
  • The range is where 90% of the likely values fall. It's even if it touches 50%, and for game length something is only claimed if the shortest and longest bands don't touch.
  • Length is in minutes of the game's clock.

Source: aoe2-guide, games from 2026-06-01 to 2026-07-03, patch Update 185872. 328,369 1v1 games and 162,421 team games.